Mirage – Animation Short

Mirage is a short 3D animation movie made by 6 3D visual art students at the NHTV and 1 sound designer from the ARTEZ conservatory.

My task, as environment artist, was to design, model and texture the architectural assets, as well as designing and set dressing the environment.

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The outhouse is a vital asset for the story. It was the first model that I made for this project and was used to set a bar for the rest of the environmental assets. I spend about 6 days on designing, sculpting and texturing the outhouse.

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My second big architectural asset was the little house at the lake. Continuing in the same style I used for the outhouse I spend about 8 days designing, sculpting and texturing the house.

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Besides modeling a lot of small assets I spend the rest of my time placing all the assets in the environment. The basic layout of the terrain was already built and most camera shots were already created. I tried to make each shot look as interesting as possible by placing assets such as trees, rocks and flowers.

The Team:

Frans van Maanen (art leader and animator)

Wilbert Oosterom (environment art)
Spike Meesters (environment art)
Stefan Vink (environment art/character artist)
Dimitri Shimanovskiy (technical artist)
Michael Vriens (technical artist)

 

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