L’atelier – Graduation Project

2015

L’atelier is the product of my graduation project “The production of a 3D environment using Unreal Engine 4″.

It was the first project where I completely made a game environment myself. From gathering reference and designing the layout, to creating all the individual assets, shaders, lighting and post-processing.

The environment is a garden of the studio of a fictional impressionist painter in the Parisian district Montmartre. Below are some screenshots of the final product.

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Individual Models

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