L’atelier is the product of my graduation project “The production of a 3D environment using Unreal Engine 4″.
It was the first project where I completely made a game environment myself. From gathering reference and designing the layout, to creating all the individual assets, shaders, lighting and post-processing.
The environment is a garden of the studio of a fictional impressionist painter in the Parisian district Montmartre. Below are some screenshots of the final product.